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AH / SYSTEMS
06INTERACTIVE SYSTEMS

Endless Runner

Unity gameplay project covering player control, procedural obstacles, scoring and interface states.

  • INTERACTIVE SYSTEM
  • SOURCE AVAILABLE
  • DEMO AVAILABLE
  • Unity 3D
  • C#
  • Physics
  • UI Systems
Endless Runner gameplay preview

MY CONTRIBUTION

Building a responsive gameplay loop

I implemented player control, dynamic tiles and obstacles, interactions, scoring, interface flow and game-state management in C#.

IMPLEMENTATION

Gameplay systems

  • Lane movement, jumping and fast fall
  • Rigidbody physics and ground detection
  • Dynamic obstacles, coins and power-ups
  • Start, pause, game-over and restart states