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AH / SYSTEMS
05ROBOTICS SIMULATION

Industrial Robot Pick-and-Place

Unity pick-and-place simulation using raycast sensing, trigger-based gripping and an explicit C# control sequence.

  • SIMULATED SYSTEM
  • SOURCE AVAILABLE
  • DEMO AVAILABLE
  • Unity 3D
  • C#
  • Collision Logic
  • Conveyor Simulation
05

External demonstration available

MY CONTRIBUTION

Coordinating a simulated pick-and-place cycle

I implemented conveyor movement, object spawning, raycast sensing, an eight-state robot sequence, trigger-based gripping, manual controls and transfer counting in C#.

IMPLEMENTATION

Control sequence

  • Rigidbody-based conveyor motion and timed object spawning
  • Raycast distance sensing
  • Eight-state pick-and-place sequence
  • Trigger-based gripper capture with a fixed joint

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